using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace JEngine.Framework
{
    public enum RayType
    {
        gameObject_name,
        gameObject_tag,
        gameObject_layer,
    }
    public class RayAttribute : BaseAttribute
    {
        public RayType rayType;
        public string name;
        public RayAttribute(RayType rayType,string name)
        {
            this.rayType = rayType;
            this.name = name;
        }
    }
}
